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try and catch Statements

compitionpoint June 3, 2018 try and catch Statements2018-06-03T17:57:51+00:00 C# No Comment
You can handle errors by using a try…catch statement. You wrap the code that you suspect to trigger an error inside a try block. The catch block contains the codes to be executed when an error…
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Unhandled Exceptions

compitionpoint June 3, 2018 Unhandled Exceptions2018-06-03T17:53:29+00:00 C# No Comment
Unhandled exceptions are exceptions that were not properly handled by the program causing the program to terminate. We will demonstrate here what will happen if a program detects an exception during…
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Exception Handling and Debugging

compitionpoint June 3, 2018 Exception Handling and Debugging2018-06-03T17:46:39+00:00 C# No Comment
No matter how good a programmer is, he will always encounter errors or bugs. Testing for errors eats up a large percentage of program development. It would be better if…
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String Interpolation

compitionpoint June 3, 2018 String Interpolation2018-06-03T17:42:02+00:00 C# No Comment
String interpolation or interpolated strings allows you to specify expressions right within a string literal for better readability. The string literal will serve as a template containing interpolation expressions that…
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Indexers

compitionpoint June 3, 2018 Indexers2018-06-03T17:35:25+00:00 C# No Comment
Indexers allow you to access an element of a private array or collection field. When you indicate an index for an instance of a class, indexers will get the right data…
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Arrays for Classes

compitionpoint June 3, 2018 Arrays for Classes2018-06-03T17:32:41+00:00 C# No Comment
You can use arrays of objects. Creating arrays of objects is pretty much the same as when creating arrays for primitive data types such as int. For example, we can create…
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Overloading Conversion Operators

compitionpoint June 3, 2018 Overloading Conversion Operators2020-10-23T08:37:24+00:00 C# No Comment
You can overload the conversion behaviors in C#. For example, what if you want to convert one class into an unrelated class. We can overload the effect of casting or…
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as Operator

compitionpoint June 3, 2018 as Operator2018-06-03T17:24:09+00:00 C# No Comment
You can use the as operator in C# to convert a class into another class within the same inheritance hierarchy. The as operator is equivalent to using casting with some minor differences as will…
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Polymorphism

compitionpoint June 3, 2018 Polymorphism2018-06-03T17:20:17+00:00 C# No Comment
Polymorphism allows classes to transform into a different class within its inheritance hierarchy. It allows a programmer to use objects of different types but treat them in their “general” form while…
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Partial Classes

compitionpoint June 3, 2018 Partial Classes2018-06-03T17:15:21+00:00 C# No Comment
Partial classes allows you to define a class in multiple seperate files. For example, you can place all the fields, properties, and constructors inside a file, and place all the methods…
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